> For the complete documentation index, see [llms.txt](https://handgames.gitbook.io/hide/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://handgames.gitbook.io/hide/h.i.d.e./weapons.md).

# Weapons

**Weapons** are used by [Hunters](/hide/h.i.d.e./hunters.md) (and by [Props](/hide/h.i.d.e./props.md) in Rebellion mode) to destroy enemy players. Weapons belong to three categories: **Primary**, **Secondary**, and **Melee**.

### Primary

|                                                                                                                                                                                                                | Weapon                       | Price     | Damage | Rate of fire, rpm | Reload, s | Bullet speed | Ammo    | Pellets | Spread | Recoil | Self-damage | Range |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------- | --------- | ------ | ----------------- | --------- | ------------ | ------- | ------- | ------ | ------ | ----------- | ----- |
| ![Hit](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-6ee32104f3dd104a91f45afc4b6259e11cccbb15%2F5301.png?alt=media)          | Hit *(shotgun)*              | 25 000 PG | 210    | 50                | 3.55      | 200          | 6 × 5   | 14      | 4      | 7      | 2           | 140   |
| ![Tramp](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-20cf729dfa3a2280938b0a3c619eace9d8cee224%2F5302.png?alt=media)        | Tramp *(sawn-off shotgun)*   | 10 000 PG | 208    | 240               | 4.5       | 200          | 20 × 2  | 16      | 5.5    | 7      | 2           | 40    |
| ![Meat Grinder](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-f1e0fff13e7834fc08f3031ff5ae84db3ed1465d%2F5103.png?alt=media) | Meat Grinder *(machine gun)* | 50 000 PG | 12     | 600               | 6         | 200          | 2 × 100 | —       | 1.2    | 3      | 3           | 250   |
| ![Grasshopper](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-bfc46983498153a7ec7a425c3df62cace92e567d%2F5201.png?alt=media)  | Grasshopper *(SMG)*          | 15 000 PG | 13     | 1000              | 2.7       | 300          | 6 × 30  | —       | 0.5    | 2      | 2           | 200   |
| ![Woodpecker](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-e6d669466c08e2ab294f1a949825692b448347bd%2F5202.png?alt=media)   | Woodpecker *(SMG)*           | 20 000 PG | 18     | 600               | 2.7       | 300          | 6 × 20  | —       | 0.4    | 2      | 3           | 210   |
| ![Rhinoceros](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-8c6042ef3c4837e710e7cdf8bcede3bf3fc3bf96%2F5101.png?alt=media)   | Rhinoceros *(rifle)*         | 30 000 PG | 22     | 500               | 3         | 200          | 5 × 30  | —       | 0.35   | 3      | 3           | 300   |
| ![Mantis](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-120102fbba1660cf9539490ca8425e18f5ac91f1%2F5102.png?alt=media)       | Mantis *(rifle)*             | 25 000 PG | 18     | 667               | 2         | 200          | 5 × 30  | —       | 0.3    | 3      | 3           | 350   |

* Hit - shotgun. "Everything is simple here! 1 shot - 1 Prop!"
* Tramp - two shots leave no chance even for a large Prop.
* Meat Grinder - one clip is enough to kill all Props.
* Grasshopper - SMG for true shooters - not a single Prop will hide from you!
* Woodpecker - every knock of this bird resonates in the ears of Props.
* Rhinoceros - hard to catch Props with a pistol? This gun is for you!
* Mantis - Props pray in front of this weapon!

### Secondary

|                                                                                                                                                                                                               | Weapon                   | Price     | Damage | Rate of fire, rpm | Reload, s | Bullet speed | Ammo   | Pellets | Spread | Recoil | Self-damage | Range |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------ | --------- | ------ | ----------------- | --------- | ------------ | ------ | ------- | ------ | ------ | ----------- | ----- |
| ![Flea](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-a0cdf7e1fddb4b357b5eb8aa601d0fe7b7ef1186%2F5001.png?alt=media)        | Flea *(pistol)*          | Free      | 15     | 240               | 1.6       | 200          | 5 × 15 | —       | 0.15   | 5      | 3           | 200   |
| ![Fly Swatter](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-af39f4f3554a456777859b488fa4dd5119516412%2F5002.png?alt=media) | Fly Swatter *(revolver)* | 10 000 PG | 35     | 150               | 3.5       | 200          | 5 × 6  | —       | 0.25   | 5      | 3           | 250   |
| ![Ant](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-143c11354cfbb7f39e79a202aa08c6ff0803c405%2F5003.png?alt=media)         | Ant *(revolver)*         | 10 000 PG | 28     | 133               | 3         | 200          | 5 × 6  | —       | 0.3    | 5      | 3           | 210   |

* Flea - standard sidearm. A reliable cannon for catching Props!
* Fly Swatter - very powerful revolver, makes any box on the map tremble.
* Ant - small but powerful revolver.

### Melee

\| | Weapon | Damage | Rate of fire, rpm | Self-damage | Range | | --- | --- | --- | --- | --- | | ![Wrench](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-cc674ed7e3821440fb825b6440e1feb8a1717f56%2F5401.png?alt=media) | Wrench | Free | 40 | 86 | 3 | 2 |

Melee weapon for close acquaintance with Props. No reload or ammo needed.

### Prop weapons

Used by [Props](/hide/h.i.d.e./props.md) in Rebellion mode.

|                                                                                                                                                                                                                | Weapon       | Damage | Rate of fire, rpm | Reload, s | Bullet speed | Ammo | Spread | Recoil | Range |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------ | ------ | ----------------- | --------- | ------------ | ---- | ------ | ------ | ----- |
| ![Spitter Tube](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-01e822d86449d3ea62b0a4de414801cfd177cb09%2F6001.png?alt=media) | Spitter Tube | Free   | 5                 | 120       | 1.5          | 45   | 1 × 1  | 0      | 1     |

The Spitter Tube is a simple, silent and accurate weapon. The Energy Gun fires utility spheres that stick to surfaces - see [Perks](/hide/h.i.d.e./perks.md).

### Grenades

Grenades are not bought as weapons but equipped as active [perks](/hide/h.i.d.e./perks.md).

### How stats are calculated

These are the exact values shown in the Arsenal item popup:

* **Damage** - base hit damage. For shotguns the popup shows the sum of all pellets in one shot (e.g. Hit: 14 × 15 = 210).
* **Rate of fire** - rounds per minute, calculated as `60 ÷ seconds between shots`. Example: SMG shoots every 0.06 s → 1000 rpm.
* **Reload** - full reload time in seconds.
* **Self-damage** - when your shot hits a Prop, part of that damage comes back at you: the Hunter loses this much health per hit. Watch your trigger discipline! Only Hunter weapons have this stat - Prop weapons never hurt their owner.
* **Ammo** - clips × bullets per clip. For shotguns the game shows the total bullet pool instead.
* **Spread / Recoil** - base cone growth and camera kick values from the weapon config.

> ⚠️ Balance values may be tuned server-side without a game update, so numbers in the live game can differ slightly from this table.
