> For the complete documentation index, see [llms.txt](https://handgames.gitbook.io/hide/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://handgames.gitbook.io/hide/h.i.d.e./perks.md).

# Perks

**Perks** are passive and active bonuses equipped before a match. A player can carry up to **4 perks**: **2 active and 2 passive**. Perks are split by team — [Props](/hide/h.i.d.e./props.md) and [Hunters](/hide/h.i.d.e./hunters.md) — and by type: passive (always on) or active (manual, with cooldown). Every perk card has a level from 1 to 10 — exact values are under each perk.

### Props

#### Passive

![Vitality](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-7ff9883a00d6ae4fc810d0e7c6961a0390296e0a%2Fvitality.png?alt=media) **Vitality** — base health increase (% HP)

<details>

<summary>Levels 1–10</summary>

| Lvl | HP   |
| --- | ---- |
| 1   | +5%  |
| 2   | +8%  |
| 3   | +12% |
| 4   | +15% |
| 5   | +18% |
| 6   | +22% |
| 7   | +25% |
| 8   | +28% |
| 9   | +31% |
| 10  | +35% |

</details>

![Runner](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-6f7d1ca75075c1b0b434d8b7c57406fe95b7716d%2Frunner.png?alt=media) **Runner** — base speed increase (% speed)

<details>

<summary>Levels 1–10</summary>

| Lvl | Speed |
| --- | ----- |
| 1   | +3%   |
| 2   | +5%   |
| 3   | +8%   |
| 4   | +10%  |
| 5   | +13%  |
| 6   | +15%  |
| 7   | +17%  |
| 8   | +20%  |
| 9   | +22%  |
| 10  | +25%  |

</details>

![Frost resistance](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-8f5fb2c2abfef98d99cc79b4b14e9a7eb2d622a0%2Ffrost-resistance.png?alt=media) **Frost resistance** — reduced freezing effect (% resist)

<details>

<summary>Levels 1–10</summary>

| Lvl | Resist |
| --- | ------ |
| 1   | 5%     |
| 2   | 10%    |
| 3   | 15%    |
| 4   | 20%    |
| 5   | 25%    |
| 6   | 30%    |
| 7   | 35%    |
| 8   | 40%    |
| 9   | 45%    |
| 10  | 50%    |

</details>

![Quiet one](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-02007f5cbdd0a3801ed15a43998d64165c03f9d4%2Fquiet-one.png?alt=media) **Quiet one** — reduced footstep noise (% cut)

<details>

<summary>Levels 1–10</summary>

| Lvl | Noise |
| --- | ----- |
| 1   | −25%  |
| 2   | −30%  |
| 3   | −35%  |
| 4   | −40%  |
| 5   | −45%  |
| 6   | −50%  |
| 7   | −55%  |
| 8   | −60%  |
| 9   | −65%  |
| 10  | −70%  |

</details>

![Regenerator](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-bc6168174c15ef080d47df814caa95f73a4263b9%2Fregenerator.png?alt=media) **Regenerator** — automatic health regeneration (% HP every 3 s, CD 10 s)

<details>

<summary>Levels 1–10</summary>

| Lvl | Regen   |
| --- | ------- |
| 1   | 0.5% HP |
| 2   | 0.6% HP |
| 3   | 0.7% HP |
| 4   | 0.8% HP |
| 5   | 0.9% HP |
| 6   | 1.0% HP |
| 7   | 1.1% HP |
| 8   | 1.2% HP |
| 9   | 1.3% HP |
| 10  | 1.5% HP |

</details>

![Adrenaline rush](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-734fb104936be56897be969025a4165511fcf9db%2Fadrenaline-rush.png?alt=media) **Adrenaline rush** — temporary speed boost after taking damage

<details>

<summary>Levels 1–10</summary>

| Lvl | Boost     | Duration | Cooldown |
| --- | --------- | -------- | -------- |
| 1   | +30 speed | 3 s      | 40 s     |
| 2   | +35 speed | 3 s      | 40 s     |
| 3   | +35 speed | 3.5 s    | 40 s     |
| 4   | +35 speed | 3.5 s    | 35 s     |
| 5   | +35 speed | 3.5 s    | 35 s     |
| 6   | +40 speed | 4 s      | 35 s     |
| 7   | +45 speed | 4 s      | 35 s     |
| 8   | +45 speed | 4.5 s    | 30 s     |
| 9   | +45 speed | 5 s      | 30 s     |
| 10  | +50 speed | 5 s      | 30 s     |

</details>

***

### Props — active perks

![Gravitational ball](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-9ea229c8158ed6962429eb05fe1dde4a08b3f8dc%2Fgravitational-ball.png?alt=media) **Gravitational ball** — microscopic black hole that attracts and slows enemies. Start CD 30 s.

<details>

<summary>Levels 1–10</summary>

| Lvl | Slow | Duration | Radius | Cooldown |
| --- | ---- | -------- | ------ | -------- |
| 1   | -35% | 10 s     | 7      | 35 s     |
| 2   | -40% | 12 s     | 7      | 35 s     |
| 3   | -40% | 12 s     | 7.5    | 35 s     |
| 4   | -45% | 14 s     | 7.5    | 35 s     |
| 5   | -45% | 14 s     | 8      | 30 s     |
| 6   | -50% | 16 s     | 8      | 30 s     |
| 7   | -50% | 18 s     | 8      | 30 s     |
| 8   | -55% | 18 s     | 8      | 25 s     |
| 9   | -55% | 20 s     | 8      | 25 s     |
| 10  | -60% | 20 s     | 8      | 25 s     |

</details>

![Flash Ball](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-63e200c22e89e7450d61a2a92c1874ad214aad98%2Fflash-ball.png?alt=media) **Flash Ball** — sticks to any surface and blinds enemies (blind radius 3 m). Start CD 30 s.

<details>

<summary>Levels 1–10</summary>

| Lvl | Uptime | Uses | Blind r | Cooldown |
| --- | ------ | ---- | ------- | -------- |
| 1   | 20 s   | 2    | 5.5     | 40 s     |
| 2   | 20 s   | 2.15 | 5.7     | 40 s     |
| 3   | 22 s   | 2.3  | 5.9     | 40 s     |
| 4   | 22 s   | 2.45 | 5.9     | 35 s     |
| 5   | 24 s   | 2.6  | 6       | 35 s     |
| 6   | 24 s   | 2.75 | 6.1     | 35 s     |
| 7   | 26 s   | 2.9  | 6.2     | 35 s     |
| 8   | 26 s   | 3    | 6.3     | 35 s     |
| 9   | 28 s   | 3.2  | 6.4     | 30 s     |
| 10  | 30 s   | 3.5  | 6.5     | 30 s     |

</details>

![Shield](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-cb75860bf44b608f0c71eb43e8e4012fc44a865b%2Fshield.png?alt=media) **Shield** — reduces incoming damage for a limited time. Start CD 20 s.

<details>

<summary>Levels 1–10</summary>

| Lvl | Damage resist | Duration | Cooldown |
| --- | ------------- | -------- | -------- |
| 1   | 20%           | 15 s     | 60 s     |
| 2   | 20%           | 20 s     | 60 s     |
| 3   | 20%           | 22 s     | 55 s     |
| 4   | 25%           | 22 s     | 55 s     |
| 5   | 25%           | 25 s     | 50 s     |
| 6   | 30%           | 25 s     | 50 s     |
| 7   | 30%           | 27 s     | 45 s     |
| 8   | 35%           | 27 s     | 45 s     |
| 9   | 35%           | 30 s     | 40 s     |
| 10  | 40%           | 30 s     | 40 s     |

</details>

![Flashbang](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-ff4a5b2584c7dc4bff253dfe453e9ac6d8db4d28%2Fflashbang.png?alt=media) **Flashbang** — dazzles enemies near the player. Start CD 20 s.

<details>

<summary>Levels 1–10</summary>

| Lvl | Blind duration | Radius | Cooldown |
| --- | -------------- | ------ | -------- |
| 1   | 3 s            | 5      | 20 s     |
| 2   | 3.4 s          | 5.2    | 18 s     |
| 3   | 3.4 s          | 5.5    | 18 s     |
| 4   | 3.8 s          | 5.7    | 18 s     |
| 5   | 4.2 s          | 5.9    | 18 s     |
| 6   | 4.2 s          | 6      | 15 s     |
| 7   | 4.4 s          | 6.2    | 15 s     |
| 8   | 4.8 s          | 6.5    | 15 s     |
| 9   | 5.2 s          | 6.8    | 15 s     |
| 10  | 5.5 s          | 7      | 15 s     |

</details>

![Invisible](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-0a535b350f3bf8af855b64b3f54aeb519e1417ef%2Finvisible.png?alt=media) **Invisible** — become invisible for a limited time. Careful — bullets can still see you! Start CD 60 s.

<details>

<summary>Levels 1–10</summary>

| Lvl | Duration | Cooldown |
| --- | -------- | -------- |
| 1   | 3 s      | 80 s     |
| 2   | 3.25 s   | 78 s     |
| 3   | 3.5 s    | 77 s     |
| 4   | 3.75 s   | 75 s     |
| 5   | 4 s      | 72 s     |
| 6   | 4.25 s   | 70 s     |
| 7   | 4.5 s    | 68 s     |
| 8   | 4.75 s   | 65 s     |
| 9   | 5 s      | 62 s     |
| 10  | 5.5 s    | 60 s     |

</details>

![Medic](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-de61fbe6fe32752ab42d061de5ff834218e04fba%2Fmedic.png?alt=media) **Medic** — automatically heals allies near the player (% HP per 1.5 s step). Start CD 30 s.

<details>

<summary>Levels 1–10</summary>

| Lvl | Heal  | Aura | Radius | Cooldown |
| --- | ----- | ---- | ------ | -------- |
| 1   | 0.6%  | 20 s | 5      | 40 s     |
| 2   | 0.75% | 20 s | 5      | 40 s     |
| 3   | 0.9%  | 24 s | 5.3    | 35 s     |
| 4   | 1.2%  | 24 s | 5.3    | 35 s     |
| 5   | 1.5%  | 24 s | 5.3    | 35 s     |
| 6   | 1.5%  | 27 s | 5.6    | 35 s     |
| 7   | 1.65% | 27 s | 5.6    | 35 s     |
| 8   | 1.8%  | 27 s | 5.6    | 35 s     |
| 9   | 1.95% | 30 s | 6      | 30 s     |
| 10  | 2.25% | 30 s | 6      | 30 s     |

</details>

![Radar](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-03dfb7218826f5696b179dc885ae48b6a6fd1194%2Fradar.png?alt=media) **Radar** — reveals enemies through walls. Start CD 40 s.

<details>

<summary>Levels 1–10</summary>

| Lvl | Duration | Cooldown |
| --- | -------- | -------- |
| 1   | 5 s      | 80 s     |
| 2   | 5.5 s    | 80 s     |
| 3   | 6 s      | 75 s     |
| 4   | 6.5 s    | 75 s     |
| 5   | 7 s      | 70 s     |
| 6   | 7.5 s    | 70 s     |
| 7   | 8 s      | 65 s     |
| 8   | 8.5 s    | 65 s     |
| 9   | 9 s      | 65 s     |
| 10  | 10 s     | 60 s     |

</details>

![Teleport](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-afe9a795737544502c1a7e79b0163b382143afa4%2Fteleport.png?alt=media) **Teleport** — teleports the player to spawn points away from enemies. Start CD 90 s.

<details>

<summary>Levels 1–10</summary>

| Lvl | Cooldown |
| --- | -------- |
| 1   | 120 s    |
| 2   | 110 s    |
| 3   | 105 s    |
| 4   | 100 s    |
| 5   | 95 s     |
| 6   | 90 s     |
| 7   | 85 s     |
| 8   | 80 s     |
| 9   | 75 s     |
| 10  | 70 s     |

</details>

### Hunters

#### Passive

![Vitality](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-7ff9883a00d6ae4fc810d0e7c6961a0390296e0a%2Fh-vitality.png?alt=media) **Vitality** — base health increase (% HP)

<details>

<summary>Levels 1–10</summary>

| Lvl | HP   |
| --- | ---- |
| 1   | +5%  |
| 2   | +8%  |
| 3   | +11% |
| 4   | +13% |
| 5   | +16% |
| 6   | +19% |
| 7   | +22% |
| 8   | +25% |
| 9   | +27% |
| 10  | +30% |

</details>

![Runner](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-6f7d1ca75075c1b0b434d8b7c57406fe95b7716d%2Frunner.png?alt=media) **Runner** — base speed increase (% speed)

<details>

<summary>Levels 1–10</summary>

| Lvl | Speed |
| --- | ----- |
| 1   | +2%   |
| 2   | +5%   |
| 3   | +7%   |
| 4   | +10%  |
| 5   | +12%  |
| 6   | +15%  |
| 7   | +17%  |
| 8   | +20%  |
| 9   | +22%  |
| 10  | +25%  |

</details>

![Weapon Master](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-f905f5c0709b195dcea99f8348c5da1d66dff29b%2Fweapon-master.png?alt=media) **Weapon Master** — faster weapon reload (% reload speed)

<details>

<summary>Levels 1–10</summary>

| Lvl | Reload |
| --- | ------ |
| 1   | +4%    |
| 2   | +8%    |
| 3   | +12%   |
| 4   | +16%   |
| 5   | +20%   |
| 6   | +24%   |
| 7   | +28%   |
| 8   | +32%   |
| 9   | +36%   |
| 10  | +40%   |

</details>

![Vision restoration](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-ae1baf0e91f5194bd1f902f2700917d47c046324%2Fvision-restoration.png?alt=media) **Vision restoration** — decreased intensity and duration of flash blindness

<details>

<summary>Levels 1–10</summary>

| Lvl | Recovery |
| --- | -------- |
| 1   | 0.5      |
| 2   | 0.8      |
| 3   | 1.1      |
| 4   | 1.4      |
| 5   | 1.7      |
| 6   | 2.0      |
| 7   | 2.3      |
| 8   | 2.6      |
| 9   | 2.9      |
| 10  | 3.2      |

</details>

![Arsenal](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-09c24e984287a46f6fd95cc83f0e0d2aa88e9939%2Farsenal.png?alt=media) **Arsenal** — extra ammunition clips for primary and secondary weapons (max card lvl 6)

<details>

<summary>Levels 1–6</summary>

| Lvl | Primary | Secondary |
| --- | ------- | --------- |
| 1   | +1      | +0        |
| 2   | +1      | +1        |
| 3   | +2      | +1        |
| 4   | +2      | +2        |
| 5   | +3      | +2        |
| 6   | +3      | +3        |

</details>

![Deadly Zone](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-688ac8227e460ab63d72b2fe58061c71407a8b0b%2Fdeadly-zone.png?alt=media) **Deadly Zone** — damages enemies moving close to you (tick every 2 s)

<details>

<summary>Levels 1–10</summary>

| Lvl | Damage | Radius |
| --- | ------ | ------ |
| 1   | 1      | 4      |
| 2   | 1.25   | 4      |
| 3   | 1.5    | 4      |
| 4   | 1.5    | 4.4    |
| 5   | 1.75   | 4.4    |
| 6   | 2      | 4.4    |
| 7   | 2      | 4.8    |
| 8   | 2.5    | 4.8    |
| 9   | 2.75   | 4.8    |
| 10  | 3      | 5      |

</details>

***

### Hunters — active perks

![Grenade](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-f3a6606ae7e82c568136606d9b21187b89c7e83f%2Fgrenade.png?alt=media) **Grenade** — deals high damage instantly (radius 6 m). Start CD 15 s.

<details>

<summary>Levels 1–10</summary>

| Lvl | Damage | Cooldown |
| --- | ------ | -------- |
| 1   | 30     | 20 s     |
| 2   | 33     | 20 s     |
| 3   | 37     | 19 s     |
| 4   | 40     | 18 s     |
| 5   | 43     | 18 s     |
| 6   | 47     | 17 s     |
| 7   | 50     | 16 s     |
| 8   | 53     | 16 s     |
| 9   | 56     | 15 s     |
| 10  | 60     | 15 s     |

</details>

![Freezing](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-c4c7647066a342f678bbfc330486d7017cf57dcb%2Ffreezing.png?alt=media) **Freezing** — decreases enemy movement speed after the explosion (radius 6 m). Start CD 15 s.

<details>

<summary>Levels 1–10</summary>

| Lvl | Slowdown | Cooldown |
| --- | -------- | -------- |
| 1   | 2 s      | 20 s     |
| 2   | 2.5 s    | 19 s     |
| 3   | 2.7 s    | 18 s     |
| 4   | 3 s      | 17 s     |
| 5   | 3.3 s    | 16 s     |
| 6   | 3.7 s    | 15 s     |
| 7   | 4 s      | 14 s     |
| 8   | 4.3 s    | 13 s     |
| 9   | 4.7 s    | 12 s     |
| 10  | 5 s      | 12 s     |

</details>

![Seeker grenade](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-69b881820d222355391c340afe6d740a4dbc8bad%2Fseeker-grenade.png?alt=media) **Seeker grenade** — indicates whether an enemy is in the area. Start CD 10 s.

<details>

<summary>Levels 1–10</summary>

| Lvl | Scan radius | Cooldown |
| --- | ----------- | -------- |
| 1   | 6           | 30 s     |
| 2   | 6.25        | 28 s     |
| 3   | 6.5         | 28 s     |
| 4   | 6.75        | 26 s     |
| 5   | 7           | 26 s     |
| 6   | 7.25        | 24 s     |
| 7   | 7.5         | 24 s     |
| 8   | 8           | 22 s     |
| 9   | 8.5         | 22 s     |
| 10  | 9           | 20 s     |

</details>

![Lighter](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-4fab5c185a005bd46e9cc14a32bf814b27e4aabb%2Flighter.png?alt=media) **Lighter** — ignites an enemy and deals damage over time (CD 15 s at all levels).

<details>

<summary>Levels 1–10</summary>

| Lvl | Damage | Burn  | Zone life | Radius |
| --- | ------ | ----- | --------- | ------ |
| 1   | 3/s    | 3 s   | 5 s       | 3.5    |
| 2   | 3.25/s | 3 s   | 5.2 s     | 3.7    |
| 3   | 3.25/s | 3.5 s | 5.4 s     | 3.7    |
| 4   | 3.5/s  | 3.5 s | 5.6 s     | 3.9    |
| 5   | 3.5/s  | 3.5 s | 5.6 s     | 3.9    |
| 6   | 3.75/s | 4 s   | 5.6 s     | 4.1    |
| 7   | 3.75/s | 4 s   | 5.6 s     | 4.1    |
| 8   | 4/s    | 4.5 s | 5.6 s     | 4.3    |
| 9   | 4.25/s | 4.5 s | 5.6 s     | 4.3    |
| 10  | 4.5/s  | 5 s   | 5.6 s     | 4.5    |

</details>

![Healing blast](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-8454044f77a6f78806c94c7e49f769dcf8744aea%2Fhealing-blast.png?alt=media) **Healing blast** — healing explosion that heals you and allies. Start CD 30 s.

<details>

<summary>Levels 1–10</summary>

| Lvl | Heal | Radius | Cooldown |
| --- | ---- | ------ | -------- |
| 1   | 20   | 5      | 50 s     |
| 2   | 23   | 5.2    | 48 s     |
| 3   | 27   | 5.5    | 46 s     |
| 4   | 30   | 5.7    | 46 s     |
| 5   | 33   | 5.9    | 44 s     |
| 6   | 37   | 6.1    | 44 s     |
| 7   | 40   | 6.4    | 42 s     |
| 8   | 43   | 6.6    | 42 s     |
| 9   | 47   | 6.8    | 40 s     |
| 10  | 50   | 7      | 40 s     |

</details>

![Beacon](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-e8016921a2af6dc4d398b387b490b649dc56999d%2Fbeacon.png?alt=media) **Beacon** — indicates whether an enemy is inside its area. Start CD 15 s.

<details>

<summary>Levels 1–10</summary>

| Lvl | Uptime | Radius | Cooldown |
| --- | ------ | ------ | -------- |
| 1   | 20 s   | 8      | 40 s     |
| 2   | 20 s   | 8.2    | 38 s     |
| 3   | 22 s   | 8.4    | 38 s     |
| 4   | 22 s   | 8.6    | 36 s     |
| 5   | 24 s   | 8.8    | 36 s     |
| 6   | 24 s   | 9      | 34 s     |
| 7   | 26 s   | 9.2    | 34 s     |
| 8   | 26 s   | 9.4    | 32 s     |
| 9   | 28 s   | 9.6    | 32 s     |
| 10  | 30 s   | 10     | 30 s     |

</details>

![Goggles](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-b76f483b1d3a54354faf7cecba0ea53083e8e2b4%2Fgoggles.png?alt=media) **Goggles** — block the Flashbang perk effect. Start CD 60 s.

<details>

<summary>Levels 1–10</summary>

| Lvl | Charges | Cooldown |
| --- | ------- | -------- |
| 1   | 1       | 60 s     |
| 2   | 1       | 57 s     |
| 3   | 2       | 57 s     |
| 4   | 2       | 55 s     |
| 5   | 2       | 53 s     |
| 6   | 2       | 50 s     |
| 7   | 3       | 50 s     |
| 8   | 3       | 47 s     |
| 9   | 3       | 44 s     |
| 10  | 3       | 40 s     |

</details>

![Adrenaline](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-29020f0727b76621e6a76c33bdd0b75822e919a8%2Fadrenaline.png?alt=media) **Adrenaline** — heals and boosts speed when taking damage. Start CD 60 s.

<details>

<summary>Levels 1–10</summary>

| Lvl | Heal | Speed | Duration | Cooldown |
| --- | ---- | ----- | -------- | -------- |
| 1   | 5    | +20%  | 3 s      | 45 s     |
| 2   | 10   | +20%  | 3.25 s   | 45 s     |
| 3   | 10   | +20%  | 3.5 s    | 40 s     |
| 4   | 10   | +25%  | 3.75 s   | 40 s     |
| 5   | 15   | +25%  | 4 s      | 40 s     |
| 6   | 15   | +30%  | 4.25 s   | 35 s     |
| 7   | 20   | +30%  | 4.5 s    | 35 s     |
| 8   | 20   | +30%  | 4.75 s   | 35 s     |
| 9   | 20   | +35%  | 5 s      | 30 s     |
| 10  | 25   | +40%  | 5 s      | 30 s     |

</details>

![Mine](https://700183030-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-M5yp6hXCSRjK47aXQ5G%2Fuploads%2Fgit-blob-0e0de5d5c55cac66e7a55562b32a464a9154936e%2Fmine.png?alt=media) **Mine** — explodes when an enemy approaches; lifetime 60 s. Start CD 30 s.

<details>

<summary>Levels 1–10</summary>

| Lvl | Damage | Trigger r | Blast r | Cooldown |
| --- | ------ | --------- | ------- | -------- |
| 1   | 35     | 3         | 5       | 30 s     |
| 2   | 40     | 3.05      | 5.1     | 30 s     |
| 3   | 40     | 3.1       | 5.2     | 29 s     |
| 4   | 45     | 3.15      | 5.3     | 29 s     |
| 5   | 45     | 3.2       | 5.5     | 28 s     |
| 6   | 50     | 3.25      | 5.6     | 28 s     |
| 7   | 55     | 3.3       | 5.7     | 27 s     |
| 8   | 60     | 3.35      | 5.8     | 27 s     |
| 9   | 65     | 3.4       | 5.9     | 26 s     |
| 10  | 70     | 3.5       | 6       | 25 s     |

</details>

### Levels and cooldowns

* Most perk cards have **10 levels**; Arsenal caps at level 6.
* The higher the card level, the stronger the effect and the shorter the ability cooldown (*rollback*).
* Active perks also have an **initial cooldown** at the start of a match (noted above each table).
* All numbers come from the live balance config and may change server-side without a game update.

### Where to get

Perks are unlocked through the [Arsenal](/hide/h.i.d.e./arsenal.md) shop and perk cards found in chests.
